All the important parts, wherever they are! Who really cares anyway we’re only here for two in particular: the iris and the retina. The retinal blind spot.
And intelligent design. Are wrong. Reaching conclusions and working backwards for fun and profit. Young Earth creationism. Dan’s religious upbringing. Irreducible complexity. Faulty reasoning.
The evolution of the modern vertebrate eyeball
Fish and their goofy eyeball arrangements. The crazy Charlie eyeball progress chart. Light sensitive flat patches, pits, enclosures, open pinhole eyeballs, lenses, and flexing your sphincters. Dan’s episode on Three-D Vision.
Comparative eyeball studies
Human eyes are pretty sweet! But there other ones that do other things (at their own local summits on Mount Improbable) and are also really good at stuff! Goats, sharks, snakes (sorta), bees. Removing your lenses for fun and profit. Monet’s lens removal and ultraviolet perception.
Common “colorblindness” is a misnomer, but “color discernment syndrome” doesn’t flow as well. Retinal wiring and the “blind spot.” Saccades. “Chronostasis” or “the stopped clock illusion” and the tight coupling of our eyes and our brains.
Selecting scanning sites for statistical uniqueness and natural resistance to hacking. The insufficiency of fingerprints. Iris scans. Retinal scans. Bio-identification security. Ease of use.
Rationalism/spiritualism/etc. The rational scientific worldview and self-correction. The absolution of new knowledge.
A sharky public service message/pro-shark propaganda. Sharks get a bad wrap in the media. Eating weird stuff. The importance of sharks in the ocean and their roles in their particular ecosystems.
Biting the internet. Alternative shark species name suggestions. “Exploratory” biting. Claspers! The Megalodon’s likely “biiiiiiiiiig” penis. Shark skin with dermal denticles, aka “teeth paper.” Shark intelligence and how you might measure it.
Irl best estimates of megalodon size vs the creatures of the film. Limited fossil data and cartilaginous skeletons. Learning from paleoarchaeological study of ancient shark relatives with more calcified skeletal material. Working backward from the modern shark bodyform. Ancient buzzsaw-mouthed monsters. The importance of teeth.
It gets a bit weird! And we have a bit of a time summarizing it.
Adventure stories. Social allegory. The power of science fiction in particular to force you to reframe your perception by believably breaking your assumptions. HG Wells and Moreau. Science fiction tropes and the subversion thereof. Christopher is bad at human things.
Languages, dialect, and speaking to your audience. “Not having to think about it.”
Mass media vs indie communities. The lowest common denominator. Kevin Kelly’s 1000 True Fans.
A lament for the concentration on cow’s milk. Mare milk. Fermented milk products from cows and horses.
This podcast is the first of three episodes of our pilot series for Decipher RPG where we play Mirror by Sandy Pug Games with Liam Ginty. Here is part 2!
After some particular fun with character creation, Emperor Colbert’s coronation is interrupted by a sudden attack. With RPG-Colbert still entranced in his ceremonial mask, his bodyguard Chris rushes him to safety, but… airships!
Love! For James Cameron and Aliens. And the great utilitarian design of the spaceship interiors. Great world-building.
Cryosleep? Ice sublimation and mummified Sigourney Weaver. Hibernation. How to shove pine cones up your butt, chug some Nyquil, and turn into a bear. Cryogenic specimen preservations: sperm! DIY fecal plugs for hibernation.
Private space industry
The rise of private space industry. Going dystopian.
Planet? Moon? The delineation between planets and moons and looking forward to the future when we get confused again. Demoting Pluto to planetoid. Terraforming Mars. Sad news on Martian CO2 supplies for atmosphere creation. Crater settlements and whether or not you need a roof. Atmospheric density limits for human comfort and thriving.
VR treadmills vs slippy-feet (Virtuix Omni). Looking silly. Scaling and translation from real-world input to virtual worlds. Manual and body haptics. Simulating moistness. Nard-stimulation for good and ill.
Pixel densities and optical foci. Continuity of experience and detection of the difference between virtual and simulated worlds. Finding the clever “hacks” that will enable us to more deeply immerse ourselves in VR experiences.
Virtual world scale and sharding vs mon-worlds.Virtu
Real virtual economies and responsibility.
Ready Player One iTunes | Amazon
Ready Player One (book) by Ernest Cline iTunes | Amazon
Saccade-driven Redirected Walking for VR YouTube
A Real Life Haptic Glove (Ready Player One Technology Today) by Smarter Every Day YouTube
The Infinadeck Omnidirectional Treadmill by Smarter Every Day YouTube
Kowloon Walled City interactive feature WSJ
The Brookhaven Experiment Steam
Anatomically modern humans vs socially modern humans. The evolutionary advantage of controlled fire and beginning to cook food. Getting away from all-day mastication and looooooooong intestines in favor of the big brain on Brad.
Getting boy without modern technology. The earliest evidence for humans cooking with fire. Differentiating human-controlled fire from millennia ago from other sources (like iguanas, or wildfires).
Life expectancies over time. Appreciation for antibiotics. Life expectancy vs lifespan. Evolving into a centauranarian.
Less-than-generous portrayals of religious characters. Third-act surprises. Jesus vs the antichrist.