Naive vs machine-intelligent image enhancement. “Photorealistic hallucination” and honest technical names. Reconsidering the absurdity of fictional image enhancement in the age of clever neural nets. Creative, artistic “enhancement” vs rigor.
Well, breaking your spinal chord sure seems to suck. Spinal breaks and the autonomic nervous system. Bodily control via brain-machine interface.
Extension of human functionality by implanted technology! Increasing neural communication speed, or shortening signal distance. Gun arms. Gun arms! Vocal device command by subvocalization.
The AI “box test”
Self-serving artificial intelligence. Yudkowsky’s AI box test. Callback to Ex Machina. Additional stipulations. The true power of a goon with a wrench. How easy are humans to fool? Very.
VR treadmills vs slippy-feet (Virtuix Omni). Looking silly. Scaling and translation from real-world input to virtual worlds. Manual and body haptics. Simulating moistness. Nard-stimulation for good and ill.
Pixel densities and optical foci. Continuity of experience and detection of the difference between virtual and simulated worlds. Finding the clever “hacks” that will enable us to more deeply immerse ourselves in VR experiences.
Virtual world scale and sharding vs mon-worlds.Virtu
Real virtual economies and responsibility.
Ready Player One iTunes | Amazon
Ready Player One (book) by Ernest Cline iTunes | Amazon
Saccade-driven Redirected Walking for VR YouTube
A Real Life Haptic Glove (Ready Player One Technology Today) by Smarter Every Day YouTube
The Infinadeck Omnidirectional Treadmill by Smarter Every Day YouTube
Kowloon Walled City interactive feature WSJ
The Brookhaven Experiment Steam