Giving’em the old Philip K Dick joint. Cyberpunk. Adaptation fidelity.
Even though it looks like it’s the future…
Luminescent tattoos! Bioluminescence, electroluminescence, phosphorescence, and maybe some other -escences too! A world with three boobs. Well, maybe more than that in the whole world. Hand phones. Ubiquitous smart glass. Neck-mounted face-replacing direct-eye laser projectors. Memory manipulation and deletion.
Digging a hole through the Earth. Trying to find hard things to do when building a space elevator is too easy. Adding unnecessary rockets to your earth-faller to reach a seventeen minute trip time. Digging deep in the Earth and heat issues. Finding impenetrable hot rock stew even without piercing the crust. Atmospheric pressure in the center of the Earth. Making it work by vacuum tube. The one easy straight line through the Earth that avoids the Coriolis effect, and the actually useful curved lines between land areas.
Camera rocket grenades that explode into camera bullets. Like a camera, but more messy. IR scanning. Two-dimensional room-mapping by Roomba. Photogrammetry. Playing VR hentai sex games in your room, in your room.
Total Recall 2012: iTunes | Amazon
My room in VR in 1:1 scale (Photogrammetry Scan) by Az Balabanian: YouTube
FACE SWAP by David Gidali: Vimeo
Naive vs machine-intelligent image enhancement. “Photorealistic hallucination” and honest technical names. Reconsidering the absurdity of fictional image enhancement in the age of clever neural nets. Creative, artistic “enhancement” vs rigor.
Well, breaking your spinal chord sure seems to suck. Spinal breaks and the autonomic nervous system. Bodily control via brain-machine interface.
Extension of human functionality by implanted technology! Increasing neural communication speed, or shortening signal distance. Gun arms. Gun arms! Vocal device command by subvocalization.
The AI “box test”
Self-serving artificial intelligence. Yudkowsky’s AI box test. Callback to Ex Machina. Additional stipulations. The true power of a goon with a wrench. How easy are humans to fool? Very.
VR treadmills vs slippy-feet (Virtuix Omni). Looking silly. Scaling and translation from real-world input to virtual worlds. Manual and body haptics. Simulating moistness. Nard-stimulation for good and ill.
Pixel densities and optical foci. Continuity of experience and detection of the difference between virtual and simulated worlds. Finding the clever “hacks” that will enable us to more deeply immerse ourselves in VR experiences.
Virtual world scale and sharding vs mon-worlds.Virtu
Real virtual economies and responsibility.
Ready Player One iTunes | Amazon
Ready Player One (book) by Ernest Cline iTunes | Amazon
Saccade-driven Redirected Walking for VR YouTube
A Real Life Haptic Glove (Ready Player One Technology Today) by Smarter Every Day YouTube
The Infinadeck Omnidirectional Treadmill by Smarter Every Day YouTube
Kowloon Walled City interactive feature WSJ
The Brookhaven Experiment Steam